A downloadable game for Windows

From the creator of:  

DUӔLITY (1st Place & 2nd Place, 6th Annual Driftwood Gaming Game Jam)
The Dreamchaser (1st & 2nd Place, 2020 RPG Maker MZ "You got it, Now use it" Game Jam)
Abyss of Oblivion (5th Place, IGMC 2018)
Monstruct! (5th Place, IGMC 2017)

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YOU are a student aspiring to become a game designer one day.
With Summer vacation just around the corner, you learn of the "Reach for the Sky" Game Jam, a game-making competition with a sizable prize.

Seizing this timely opportunity, you are determined to create a masterpiece that will stand above all others. With eager anticipation to start your project on the morrow, you embrace and succumb to your fatigue. No sooner had your eyelids close than hearing faint whispers from a source that calls itself your Muse...

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  • Harness your Personality Traits and play strategically to gather Inspiration on your Mental Map.
  • Master your Emotions and repel the unrelenting assault on your Passion by your deepest, darkest Negativities.
  • Features numerous original game systems, interweaved together to create a compelling experienced that rewards risk taking and clever play.
  • For those craving even more challenge, delve into the Score Attack mode to test your skills to the limit and compete against other players.

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Release History:
7/21/2021 - Version 1.0 - Public Release. 

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(c) 2021 Andy Chen. All Rights Reserved.


Download

Download
Dreamuse V1.0.zip 153 MB

Install instructions

1. Extract all the contents of Dreamuse V1.0.zip
2. Open the folder and run "Dreamuse.exe"

Development log

Comments

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Discovered this game while looking for unconventional uses of the RPGMaker system and found myself pleasently suprised by the mechanics and implementation of combat system.

The RNG of the dice being used as movements on the board and used as numbers to hit foes felt like a really intuitive system, and the various values of different abilities having affects on combat or on the board felt really good.

The theming was simple and felt good for what it was, loved the humor of ("Why are you a fairy" - "The hell if I know, what kind of shit have you been watching/reading") and thought it was a fun abstraction of the mind of a creative as a person who went to school for game design himself.

Sad to see there's not more interaction or that more people haven't played this game (at least according to the number of comments), and I'm definitely looking forward to try out your other games to see just what other ideas you're throwing out into the world!